Build the ultimate 8-man NFL roster and go 17-0. Each round you spin a random franchise and decade — then browse their entire roster and pick any player you want. You decide which slot they fill. Fill all 8 positions to run the simulation.
| Slot | Position | Key Stats |
|---|---|---|
| QB | Quarterback | Pass yards, TDs, passer rating |
| RB | Running Back | Rush yards, TDs, yards/carry |
| REC 1 | Receiver (WR/TE) | Rec yards, TDs, yards/catch |
| REC 2 | Receiver (WR/TE) | Rec yards, TDs, yards/catch |
| OL 1 | Offensive Lineman | Sacks allowed, run/pass block grade |
| OL 2 | Offensive Lineman | Sacks allowed, run/pass block grade |
| LB | Linebacker | Tackles, sacks, TFLs |
| SEC | Secondary (CB/S) | INTs, PBUs, coverage grade |
When a spin lands on the 1985 Bears, you could draft Walter Payton for RB, Mike Singletary for LB, or Jimbo Covert for OL — it's your call. But each player can only be assigned to a compatible slot. You can't put a lineman at QB.
Grayed-out players are incompatible with your remaining open slots. The game tracks what you still need at the top of the screen.
You have 2 franchise skips and 2 era skips. If the spin lands on a thin roster for what you need, burn one — but save them for late rounds when your open slots are specific.